MARCIA SOTIL

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3D Interior Design

A project focused on creating a representation of a living room's interior

Final render of the animated 3D UFO model

Final output: 3D Rendered of the interior

Project Goal

To produce 3D model that convey specific aesthetic clearly.

Tools & Workflow

  • 3D Modeling & Rendering: Blender.
  • Texturing & Post-Production: Adobe Photoshop.
  • Selection of small prefabs.
  • Project Scope: Execution from Concept to Final Output.

Key Skill Focus

Proficiency in Blender program, creation of custom textures using Photoshop, and execution of a complex visualization project .


The Technical Visualization Workflow

1. Modeling in Blender

Modeled using Blender's precise tools. This stage focused on the design of the Interior.

Wireframe model showing detailed geometry created in Blender

2. Rendering and Compositing

Rendering was performed entirely in Blender.

Final render of the animated 3D living room model